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New super mario bros 2 world 6 music8/19/2023 ![]() The main quest only has six, but three more can be unlocked, you only need to find the right exits. Speaking of secret exits, some of them can take Mario to extra worlds. Many are found by trying every pipe and discovering new areas, but in Mario games, that’s commonplace. Then some are hidden on the way to secret exits. As usual, some of these Coins are pretty easy to find, but there’s a handful that either require Mario to use very special abilities or power-ups, or demand some exploration because they’re pretty far off the beaten path. Using them on a sign in the overworld also allows you to save your game, even before getting to a Tower or a Castle. If you’ve played even one recent 2D “New Super Mario” game, you know what those are three per level, and you can use them to open paths on the overworld and find new areas to explore. Speaking of, if you want an added challenge, you can look for all the Star Coins. Some of these coins are fiercely protected. Then, there’s the Gold Flower, which will turn Mario into a goddamn Midas who tosses blasts of gold that will transform all stricken brick blocks into coins, and knock all the coins off blocks that already contain some. Tossing a golden Koopa shell will create coins in the shell’s wake, and it will even collect coins it creates if it hits an obstacle and comes back. There’s the golden circle that will give a golden color to all nearby enemies, and you will get extra coins for killing them. The new power-ups are all about gathering as many coins as possible: There’s the block head, which will make the plumber magically produce coins every second, and more while running or swimming, until either a hundred have been produced or the plumber gets hurt. Anything that is dangerous has a solution that will let Mario or Luigi collect plenty of coins or lives. U - which also happens to be the sixth world in said game - is the only one with two towers in that game.It struck me pretty early on, after a world or two the levels are built with the coin-collecting side-quest in mind. Similarly, the mountain-themed Rock-Candy Mines in New Super Mario Bros. World 6 is one of two worlds in the game that has two towers.Read more.Ī castle level whose boss is Monty Tank. Read more.Ī mountainous level containing the game's only appearance of Chain Chomps. Read more.Īn underwater level containing the game's only appearance of Deep-Cheeps. Read more.Ī tower level featuring many conveyor belts. Read more.Ī level containing many thin ledges and Fire Bars. Read more.Ī jungle level containing many pipes and Piranha Plants. Read more.Ī tower level featuring many Skewers. Read more.Ī beach level containing many Spinies and rising water. Read more.Ī secret desert level with Lakitus and the game's only tornadoes. This level introduces thin ledges and has many Bullet Bills. To defeat him, the player needs to jump on his head three times when Monty's head is exposed to throw Bob-ombs at the player. The boss of this world is Monty Tank, a Monty Mole in a tank that fires Bullet Bills at Mario or Luigi. This is also one of the two only worlds to not have a Ghost House since World 3, the other being World 8. This is the only world apart from World 8 to have two towers before the main boss of the world and no secret exits. World 6 is the only world in the entire game to feature Chain Chomps. This world introduces the new enemies Fire Bars, Mega Deep-Cheeps, Deep-Cheeps, and Chain Chomps. This world map and most levels are made up of rocky canyons and mountain-like terrain, though some levels borrow themes and concepts from previous worlds. World 6 is a world in New Super Mario Bros. has arranged for two towers to stand in your way instead of one like in previous worlds.” - Official website “Things get really hairy in World 6, where Mario must conquer a rugged mountain terrain.
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